The second in my series of Cardiff illustrations. Sketching on location allows me to capture the essence of the idea and the composition that a photograph alone can't. I also forced myself to work in as few tonal values as possible and to treat things with a graphic simplicity, reducing everything to symbols. I then take a bunch of photos that capture the changing light so I can really push the design when tackling the final illustration.
I then moved onto blocking out some very basic shapes and values. It meant fixing parts of the original sketch that weren't quite working and using some creative license to frame and balance things better, as well as bring it closer to the architecture of the actual building.
With the values and pixels locked, applying colour is a fairly simple process. It was then an exercise in detailing, ensuring that it retained it's graphic quality throughout. This means making design choices rather than simply copying from photos.
There will be one more final step which will help give it extra depth, texture and dimension. I'll have a final play around with light, shadows, colour and values to really push it just past reality, then it's done!